![]() The chance/damage/power an ability has called the value is fully customizable. Life Steal (Healing) - Heal a percentage of the max HP of hostile mobs and players you kill.Alchemist (Alchemy) - Potions you brew have a longer duration.Thunder Fall (Agility) - When sneaking during a fall, you have a chance to deal a percentage of the fall damage expected to mobs in a 3 block radius. ![]() Meal Steal (Endurance) - Chance to steal 1 hunger point when attacking a player.Bleed (Fighting) - Chance to make the enemy bleed, dealing damage every few seconds.No Debuff (Defense) - Chance to negative a harmful potion effect from being applied.Piercing (Archery) - Chance for arrows to pierce through mobs.Treasure Hunter (Fishing) - Chance to get rare loot from fishing (customizable loot tables).Pick Master (Mining) - Deal more damage with pickaxes.Shredder (Foraging) - Chance to deal triple durability damage with axes.Bountiful Harvest (Farming) - Chance to get double drops from crops.Here are some abilities and their descriptions to give a general idea of what abilities do, there are 70 in total!
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